Say you have a file in your c-unrealtournament-system-textures folder called quake.utx. If I put a map on my server that requirs you to download it to play, and if that map includes a texture file called quake.utx, there will be a file mismatch error if my file version is in anyway different than the one on your PC. The way around it is to locate this file in your UT folder under textures and delete it.<br><br>Here's the good news:<br><br>If you do this and try to reconnect, the server will upload the file in question to you and you can play!<br><br>Here's the bad news:<br><br>If that file you downloaded was needed for any other maps you already had and was needed to play on servers that required the original version, now they either won't play in practice sessions or will file mismatch next time you go back to the original server where you downloaded it from the 1st time.<br><br>Here's the answer you need:<br><br>There is no answer. Sorry.<br><br><br>Fixing file mismatches is a great way to get to play what you want to or to not get to play until you reinstall everything again. It's your game. You decide. If you need to, contact me and I'll be happy to walk you through this while ensuring that you won't have to reinstall. Hope this helps a little XX. Later all!<br><br>PS: this isn't only true of textures. It's also true of music, sounds and even maps I think.<br><br>Hermskii <p></p><i></i>
_________________ ~Peace~
Hermskii,
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