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 Post subject: Get ready!
PostPosted: Wed Sep 07, 2005 4:10 pm 
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CG will soon have some actual monsters in the game. They will be immune to redeemers and will hound players badly. I don't know whether they will stay on or not but I think it will be fun to see how they do. I've been trying to make new monster classes that can work in this type of a arena match. I only have one more obstacle to get past and then they will come! BEWARE!

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PostPosted: Wed Sep 07, 2005 4:35 pm 
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Hmmm, I don't know if those will be NEAR as scary as having Jargy pop up behind you and transloc your ass !! now that was scary! :pukeright:


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 Post subject:
PostPosted: Wed Sep 07, 2005 10:17 pm 
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Location: In the wind, or wishing I was.....
OMG I've created a monster! :cyclopsani:

Bodacious used to summon monsters onto his server, and I don't think they were vulnerable to the redeemer either. We had to telefrag them. :clown:

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 Post subject:
PostPosted: Thu Sep 08, 2005 6:20 am 
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a nameless entity wrote:
OMG I've created a monster! :cyclopsani:

Bodacious used to summon monsters onto his server, and I don't think they were vulnerable to the redeemer either. We had to telefrag them. :clown:


You could kill them with the deemer

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 Post subject: Re: Get ready!
PostPosted: Thu Sep 08, 2005 6:32 am 
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Hermskii wrote:
CG will soon have some actual monsters in the game.


What do you think 'I' am?

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 Post subject:
PostPosted: Thu Sep 08, 2005 3:10 pm 
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Sounds like a Hoot!

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 Post subject: Yep
PostPosted: Thu Sep 08, 2005 4:16 pm 
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That is the hump I'm trying to get over right now is that they can be killed with the translocator. I have them immune to everything else already. UT-ED doesn't save my settings at all either so each time a make a new monster class, it loses it the second I close the program. Grrrrrr. The spawned monsters from Kid could easily be killed by Deemers.

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 Post subject:
PostPosted: Thu Sep 08, 2005 5:05 pm 
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Sounds neat, I am interested in how you are going about it....and might have some ideas on the monster not dying. Shoot me an email...laters.

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 Post subject:
PostPosted: Thu Sep 08, 2005 5:43 pm 
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Are any of these monsters female? :pirate:


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 Post subject:
PostPosted: Fri Sep 09, 2005 5:59 am 
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Fluffy the Bunny wrote:
Are any of these monsters female? :pirate:



If so, do they have a sister?

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 Post subject: Nope,
PostPosted: Fri Sep 09, 2005 11:18 pm 
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No sisters sorry. They are working. I could add up to 20 but I want to see how ya'll feel about just 2-3 for starters. They all fly except one. Later!

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 Post subject:
PostPosted: Fri Sep 09, 2005 11:28 pm 
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u got warlords on them?

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 Post subject: Yep
PostPosted: Sat Sep 10, 2005 8:23 am 
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There is 1 WarLord in 1 of three sets of monsters that will rotate in and out of the map every minute. So, he might show up one minute and be gone for the the next several minutes then he'll respawn back in the game for a couple minutes and then back out again. This is the same with a single Queen too.

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 Post subject:
PostPosted: Sat Sep 10, 2005 1:33 pm 
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Well, I for one don't like it. If I want to play monster hunt, I will. I play a lot of different mods redeemers and other weapons. I go to each server to find what I feel like playing that day. Obviously, when I go to CG, I feel releasing nuclear fall out not getting eaten by bugs.

Just my humble opinion.

Jimmbo


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 Post subject:
PostPosted: Sat Sep 10, 2005 2:15 pm 
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yup cg is a run n gun server now no standing still anymore :walk: :walk: :walk: :walk: :walk:

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