a nameless entity wrote:
As a work in progress, I think the map is coming along just fine.
2k knows how I feel about jumping puzzles, so I'm glad he's made those two areas a little easier. :)
You're welcome Nameless, hope you make it to the other side. ;)
a nameless entity wrote:
The only suggestions I would make at this time would be:
-to make it at least possible to survive that lava room you go to if you pass through the "wrong" mirror, if it isn't already possible?
The lava caves used to damage you much more in the earlier versions. I have lowered it many times, but maybe I still need to push it down a bit more. I just never can get it perfect for all, because one player may have 2000 in health while the next only has 200.
A little tip, don't fall down into the lava, then you are certainly doomed. ;)
a nameless entity wrote:
-perhaps those fish guarding the jump boots could be killed a little more easily?
I always try to push them up on the ground so they can suffocate, instead of trying to kill them with the guns.
a nameless entity wrote:
-getting killed near the end for simply going through the "wrong" door was frustrating. Some sort of warning, like a death's head perhaps, should be above the "bad" doors so that you have at least some idea it's not a good idea to go that way.
The end portals were added to stop players from ending the game right when the last Titan has been killed. These portals plus the doors forces players to work together, unless one have the TL then he can end it by himself. But I'll look at it and see if something can be improved...
Thanks,
Nr.2000