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PostPosted: Mon Jan 12, 2004 10:23 am 
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Joined: Wed Sep 18, 2002 1:07 am
Posts: 602
Location: CA - SF Bay Area
LOL Herm!

Schwantz helped me to setup a UT server on my co-located Linux machine about a year ago. I did not pursue further since there are all those nice arenas out there. It is 800Mhz PIII and has 100MBits both ways; Pings were as low as 25ms.

N6


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PostPosted: Mon Jan 12, 2004 11:07 pm 
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Joined: Wed Sep 04, 2002 6:59 pm
Posts: 1431
Location: In the wind, or wishing I was.....
I don't think I could handle having to learn a whole new O/S. I used UNIX a few times about 12 years ago, but that was all command prompt stuff. For now it will be enough just to get the server running right in Winblows. My last attempt failed miserably. I'm gonna need your manual when its done Herm.

For now I need the latest redeemer mutator that allows translocating. Is it available on your website Herm?

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PostPosted: Mon Jan 12, 2004 11:44 pm 
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Joined: Mon Jun 17, 2002 12:04 pm
Posts: 2370
Location: Roanoke,VA (USA)
I know this one Nameless I think try this link http://www.koehler-homepage.de/Wormbo/d ... html#Arena
I mail it you. Put that in your Favorites you know where to go next time.

Arena MatchDescription
With Arena Match you can create arena mutators for (almost) any weapon you like. The weapon can be selected from a menu or you can select several weapons and let the Arena Match mutator choose one of them each time a new map starts.
Arena Match allows you to keep the default weapon (usually the Impact Hammer or the Chainsaw) and the Translocator. You can also configure it to work only as a default weapon mutator (like Chainsaw melee).

In addition to the configurable Arena mutator you get another mutator that can change aspects of gameplay like the damage every player does or how fast players can move.

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