death inc.,<br>do you read posts before you respond to them?? i never said anyone here should go do the coding for this mod. i said that people here should ASK for someone to do so out where such requests are common and often get results. I also never said UT2k3 was "there" yet ... in fact, i've said exactly the same thing as you: ut2k3 will gradually get all sorts of cool skins, voices, maps, mods, etc. as time goes by and that hopefully some of these will be to the liking of "the redeemer community". But, what i have said, and what you don't seem to understand, is that people in the redeemer community can actually take the initiative in getting ut2k3 to the point where you will like it instead of just waiting around passively for the redeemer mod to be written -- or not written: if there's no demand for it, why should someone write it in the first place?? And how will they know what the mod should be like?<br><br>From your post:<br>>>It also seems to me that these modders you <br>>>speek of could throw together this mod in no time.<br><br>LOL!! That is precisely my point and it's exactly the reason for my suggestion -- that they probably can and someone quite possibly will write such a mod: IF SOMEONE WHO HAS SPECIFIC IDEAS AND RECOMMENDATIONS GETS OUT THERE AND ASKS. This sort of thing happens all the time (the guy who did the radiation poisoning mutator wasn't a "buddy" of mine, just a coder who saw my post and helped out). That "someone" getting out there should be one of the people in the "redeemer community" because only you guys know what you want. How will the modders know that a group of players wants this particular mod if no one asks? <br><br>Granted, getting something you all are happy with might require a little bit of time: (a) some time to make the posts on some of the ut2k3 boards; (b) time checking the boards for leads and answering questions and the like on those boards; and (c) some time working with the coder/modder (emailing, talking, tweaking, testing) to make sure that the end result is what you guys want.<br><br>I do like ut2k3 very very much -- more than i liked UT actually (and that's saying a lot). Personally, i play UT2k3 enough already -- i don't need another game type to make me happy. So, explain to me why I should be the one to ask a SECOND time on your behalf for this mod when i won't really play it and don't really even know what would satisfy 'requirements' for good deeming? Your attempt at sarcasm is rather ironic given that I already have been proactive on behalf of "the redeemer community" but the results weren't to YOUR liking. Although perhaps i do have a very slight interest in keeping the game growing and incorporating more people like yourselves, mostly my efforts have been because one of the RA peeps is a very good friend of mine and i'd like to see him be able to put his p4 through it's paces graphically. <br><br>The end result of my first attempt to help wasn't what you guys wanted, but that's because i didn't know what to ask for (obviously you guys and gals want more significant changes than a simple "redeemers only" game with unlimited ammo). My only motivation for asking for the radiation poisoning mutator was to help out people here who expressed a desire to play deemers in ut2k3. Call me crazy, but i took hermskii and schwantz at their word: they want to run ut2k3 servers with a redeemer game. You may not want to switch, but some people have expressed a desire to "redeem" in 2k3(Schwantz, Hermskii, Trigon, Mahatma, and hopefully others); i'm just trying to tell them how they can achieve that goal instead of giving up on it so quickly. That same desire to help was also my only motivation for suggesting that one of "the redeemer community", who would be in a much better position to work with a modder to get something you all will be happy with, be proactive instead of just waiting for what might never happen. Personally, it will make not a whit of difference to me whether or not they take down their ut2k3 servers or switch them to something else ... hell, selfishly from my perspective, i should suggest they move them to ctf instagib since that's what i play almost exclusively (even DM insta would be more likely to get me playing there than a redeemer mod). But as a former UT1 redeemerite (I played UT RA for a year, enjoyed it, had my fill and moved on) with fond memories of 'deemering and of some of the old people here, I thought I'd try and help: I was proactive and took the initiative (that fizzled); now, I've offered at least a possible avenue to pursue. Exactly why you're being sarcastic and all I have no idea ... <!--EZCODE EMOTICON START :rolleyes --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/eyes.gif ALT=":rolleyes"><!--EZCODE EMOTICON END--> <br><br>as for "cartoony" graphics ... ummm, you must have bought a different game than i did because UT is more "cartoonish" than UT2k3 is. If you get close up to the faces in UT2k3 many of them have wrinkles, sweat beads, and cracked lips; UT has solid fills. UT2k3 has rounded and craggy rocks, bladed grass, uneven boulders; and convincing broken ground; UT has squares and rectangles and blockish everything and flat ground. Which is more cartoony again? <!--EZCODE EMOTICON START :p --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/tongue.gif ALT=":p"><!--EZCODE EMOTICON END--> I find it odd that UT2k3 gets lambasted for having such "crappy" visuals and then accused of trying to cover up some other supposed defects with "spectacular" visuals. <br> <p></p><i></i>
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