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 Post subject: For Mr Anderson.
PostPosted: Fri Aug 08, 2003 3:51 pm 
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Here is the link to the OpenGL Renderer that I was talking about. Most who use it prefer it to D3D. Give it a try.

http://cwdohnal.home.mindspring.com/utglr/


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 Post subject:
PostPosted: Sat Aug 09, 2003 4:37 am 
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thanks jarg i dloaded it and reset to openGL and its looking
llluuuurvvvllllyyyy it makes a hell of a change.

ps. will i have probs with skins and textures like i have heard occasionally from other fraggers?


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 Post subject:
PostPosted: Sat Aug 09, 2003 7:22 am 
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Well. other than the EB incident, I have never had any problems. Have you gone into your preferences and turned on S3 textures yet?


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 Post subject:
PostPosted: Sat Aug 09, 2003 5:15 pm 
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The Jargonaut wrote:
Well. other than the EB incident, I have never had any problems. Have you gone into your preferences and turned on S3 textures yet?



hey jarg, right i just tried the s3 and the game went really laggy and jumpy so i went back 2 openGL and it was the same the textures went grainy and bitty? i think its my on board graphics
so ive had to go back to direct 3d.

thanks for the help anyway m8


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 Post subject: doh
PostPosted: Sat Aug 09, 2003 5:40 pm 
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He didn't mean it like that when he said to turn on the S3. There is another disk that has all of the textures in super cool form and they are extre large. OpenGL can utilize these textures and it makes the game look even better without a performance hit at all. Ask some more and someone will explain who has enough time to.

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 Post subject:
PostPosted: Sat Aug 09, 2003 6:02 pm 
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Mr. Anderson. FYI, I just watched The Matrix again... GREAT movie.

Now don't go changing back to D3D just yet. Let me be more specific.
1. Make sure that you are using Open GL support. Start UT.
2. Hit the `~ button. It is directly above the Tab button on your keyboard.
3. In Preferences, go to Rendering
4. Open the Open GL Support
5. Scroll until you see Use S3TC. Set this value to TRUE

Close out of Preferences, and close out of the game. Restart the game. Now go online , or play a practice game. Try using DM Pyramid as your first match. You should notice a BIG difference in the textures. If you Time Demo Statistics, you should see that you are getting as good or better framerates than when using D3D.

Try this. If you have any questions, let me know. You can send me a message here. Just make sure that you have the second disk from your GOTY edition installed, and you should see an improvement. Even if you don't, your framerates should improve over D3D.
I hope that this helps. If need be, I can send you some screen shots of how to do this.


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 Post subject:
PostPosted: Sat Aug 09, 2003 6:47 pm 
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ok i installed the second disc and set it to openGL
i started the game and i pressed the button but i dont have an option for rendering?
unless im pressing the wrong button i am using a laptop, are the keys different?
im sorry if i sound dumb with these things but its not often that i mess with these computer things if i am doing something wrong please feel free to tell me im a pratt pictures would be nice,
or perhaps a home tutor.

<SRA>NoT So CoMpUtEr LiTeRaTe__OnE


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 Post subject:
PostPosted: Sat Aug 09, 2003 7:44 pm 
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:?
I am not sure about laptops... I would assume that the ~ key is the same, but I am not certain. Laptop folks, need a little help here.


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 Post subject: Doh
PostPosted: Sun Aug 10, 2003 2:28 am 
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Excellent instructions except you forgot to mention that after he hits the tilde key and the console window comes up, in the bottom where he can type text, he needs to actually type "preferences" without the quotes and hit enter. From there, continue following the instructions you were given or follow these:

How to use the OpenGL Renderer:
(Print this if you can)

1. Go to your C:\UnrealTournament\System folder.
2. Rename the file called OpenGLDrv.dll to OpenGLDrvOriginal.dll
3. Go to this link and download this zip file to your computer:

http://cwdohnal.home.mindspring.com/utglr/utglr23.zip

4. Unzip it and copy the OpenGLDrv.dll to the C:\UnrealTournament\System folder.
5. Start the game and from the UT Desktop select options.
6. Select Preferences.
7. On the Video tab, select the Video Driver "Change" button.
8. A “Change Video Driver” option window will open. Select “Yes”.
9. The “Unreal Tournament Video Configuration” window will open.
10. Click the radius for “Show all devices”.
11. Highlight “OpenGL Support”.
12. Select “Next”.
13. Select “Next” again.
14. Select “Run”.
Done!

If you don’t think it’s working or if you decide that you prefer D3D as your renderer, then all you need to do is go back to your C:\UnrealTournament\System folder and delete the OpenGLDrv.dll file. Then you need to rename your original back to the original name and then do steps 5-14 selecting D3D instead of OpenGL.

If you are using the OpenGL driver and have the S3TC files installed from the 2nd UT CD, while in the game, again hit the tilde and type PREFERENCES. On the menu that opens, select Renderers and then OpenGL Support. Now, find the section called USES3TC= False and change it to True. Close everything and reboot. Restart the game and check it out! You should have better frame rates and the picture should at the very least seem more colorful.

Good luck and let us know how it worked for you.

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Hermskii,


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 Post subject:
PostPosted: Sun Aug 10, 2003 4:44 am 
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ok guys found the right button i have 2 press shift and @ to make the command line to come up i have changed the preferences and i just gonna look at the change
again thanks jarg and herm for all your help


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 Post subject: success
PostPosted: Sun Aug 10, 2003 5:00 am 
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OK KIDS JUST CHECKED OUT THE CHANGE AND IT IS VERY VERY GOOD IM SUPPRISED HOW MUCH DIFFERENCE IT MAKES THANKS AGAIN EVERYONE FOR MAKING MY UT EXPERIENCE EVEN MORE COLOURFUL THE TEXTURES ARE VERY SEXY, YOU WILL HAVE TO GO EASY ON ME FOR A WHILE BECAUSE I WILL BE BUSY LOOKING AT THE WALLS.


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 Post subject:
PostPosted: Sun Aug 10, 2003 6:25 am 
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reading down the posts i thought i would give it another try

#1 the key strokes seam to be different on the comps to get up system console its the ' @ key on my comp just for info :shock: :shock:

#2 now the real problem i went into preferences to set the rendering and it says that open gl failed to load any ideas how to fix this or is it a case of re-install
guess thats why i had the problem the first time i tried to do it :evil: :evil: :evil: :evil: :evil: :evil: :roll: :roll: :roll: :roll: :roll:

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 Post subject: Re: Doh
PostPosted: Sun Aug 10, 2003 8:24 am 
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Hermskii wrote:

If you don’t think it’s working or if you decide that you prefer D3D as your renderer, then all you need to do is go back to your C:\UnrealTournament\System folder and delete the OpenGLDrv.dll file. Then you need to rename your original back to the original name and then do steps 5-14 selecting D3D instead of OpenGL.

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 Post subject:
PostPosted: Sun Aug 10, 2003 9:34 am 
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Darkmatter, What vid card do you use?


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 Post subject:
PostPosted: Sun Aug 10, 2003 9:38 am 
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Thanks for the assist, Herm! I suck at giving instructions, as I tend to leave out IMPORTANT stuff, like how to actually DO the thing I am trying to teach :lol:
I just want everyone to be able to enjoy the game as it should be, in all of it's graphical goodness.


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