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Often, a combination of hook and spread is your best bet,
Ah Mah. This is a technique that you have made into an artform. Not easy to emulate.
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If the map is very small or there is a fullhouse, you may find yourself in the loop of poop. Do not fire as soon as you spawn!
Good advice any time. I can not tell you the number of close games that I have lost because my itchy trigger finger fires as soon as I spawn without getting a true evaluation of my surroundings.
I will add a few points here:
1. KNOW THE MAPS! Both run and gunners and hide and guiders must know where they are at all times, ESPECIALLY when they spawn. To me, this is one of the most important aspects of the game. Unfortunately, the nature of redeemers means that it is HARD to explore maps, unless everyone is the exploring mood. This leads to the next point.
2. Use every weapon available: If the server supports translocators, use them. Redeemers are of no practical use in close range combat. Use the tranny. Also, this can be a great way to pass time on the big maps, as a translocator dual is full of action and strategy. (Kudos to Darkmatter and Ntrecker) Of course, you can use it to reach those hard to reach places. Use them to explore maps so that you know where your opponent can hide. This is especially impressive when you end the game in a cool place. (Nods to Mahatma)
I could write a book here, but I want to hear others.