It is currently Sun Dec 22, 2024 8:56 am

All times are UTC - 7 hours




Post new topic Reply to topic  [ 6 posts ] 
Author Message
 Post subject: Schwantz question
PostPosted: Sun Jun 08, 2003 5:30 pm 
Offline
Site Admin
User avatar

Joined: Mon Jun 17, 2002 8:35 am
Posts: 2731
Location: Houston, Texas
The Magic Redeemer Mod seems to default to the Translocator after you die each time. It used to not do that. Has something changed? Let us know! Thanks

_________________
~Peace~

Hermskii,


Top
 Profile  
 
 Post subject:
PostPosted: Mon Jun 09, 2003 11:52 am 
Offline
Site Admin
User avatar

Joined: Mon Jun 17, 2002 5:57 am
Posts: 421
Location: Outside Mahatma's House..In a covert Van
i hadn't noticed that at all.. I'lll check it when I get home after work..

R


Top
 Profile  
 
 Post subject: mutator hasn't changed; a server setting?
PostPosted: Mon Jun 09, 2003 4:30 pm 
Offline
User avatar

Joined: Mon Jun 17, 2002 3:24 pm
Posts: 214
Location: atop the watch tower on Phobos Moon (North Carolina)
mutator hasn't changed; a server setting?

played version alpha 03 a few weeks ago on SRA2 and didn't see that problem. alpha 04 isn't out yet so I think it's a server setting.

- clemmentine


Top
 Profile  
 
 Post subject:
PostPosted: Mon Jun 09, 2003 5:37 pm 
Offline
Site Admin
User avatar

Joined: Mon Jun 17, 2002 5:57 am
Posts: 421
Location: Outside Mahatma's House..In a covert Van
Guys:

I logged on to my server about 1700 hrs today and the mutator was working just fine. The 'deemer was in my hand after immediately spawning.. If I wanted the translocator, I had to select. You may wish to check your client setup Herm.

ServerSchwantz


Top
 Profile  
 
 Post subject: Will do that!
PostPosted: Mon Jun 09, 2003 8:02 pm 
Offline
Site Admin
User avatar

Joined: Mon Jun 17, 2002 8:35 am
Posts: 2731
Location: Houston, Texas
I'll give it a look and see what's going on. Thanks. i think I just figured it out without looking. BRB

_________________
~Peace~

Hermskii,


Top
 Profile  
 
 Post subject: The Boss was right!
PostPosted: Mon Jun 09, 2003 8:08 pm 
Offline
Site Admin
User avatar

Joined: Mon Jun 17, 2002 8:35 am
Posts: 2731
Location: Houston, Texas
I've been playing Invasion with my nephew and kept killing myself because in the weapon order I'd have the Redeemer set near the top and everytime I ran out of the ammunition from the other weapons, it would auto switch to the next weapon in the heat of battle and I'd fire it and blow myself up. So, I moved it all the way to the bottom of the list. Since it was at the bottom and all there is on SRA2003 is Translocators and Redeemers, it would always swith to the translocator. I reset the order and it is working fine now. Good catch Schwantz! Thanks.

_________________
~Peace~

Hermskii,


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 6 posts ] 

All times are UTC - 7 hours


Who is online

Users browsing this forum: No registered users and 13 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Jedi Knights style by HighDefGeek