thank you all for the comments. without them, I wouldn't know everything that needs to be changed to make the mutator better. not to worry, this mutator, in my opinion, is not done yet.
I definitely agree that the guiding is not quite there yet, and I have planned to work on it still.
I wasn't too concerned about the "tunnel vision" in the versions I've put out since there were more pressing needs that had to be addressed. now that some of the most pressing needs have been addressed, I'll have time to work on the lesser problems (like "tunnel vision").
"the pause when the rocket hits an object"
I thought the length of the pause has been shortened in the current version. can you describe a case where you feel it needs to be improved?
I read every comment you guys/gals post, so even though I may not have acted on a comment you provided, it's on my to do list. keep the comments coming so I know what I need to look into.
making this mutator isn't difficult at all, and I believe that anyone can learn to do it. I suppose the fact that I'm a programmer made this task a bit easier.
- clemmentine / Trinity.
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