Redeemer Insanity
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Get ready!
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Author:  Hermskii [ Wed Sep 07, 2005 4:10 pm ]
Post subject:  Get ready!

CG will soon have some actual monsters in the game. They will be immune to redeemers and will hound players badly. I don't know whether they will stay on or not but I think it will be fun to see how they do. I've been trying to make new monster classes that can work in this type of a arena match. I only have one more obstacle to get past and then they will come! BEWARE!

Author:  {§ÎR}à [ Wed Sep 07, 2005 4:35 pm ]
Post subject: 

Hmmm, I don't know if those will be NEAR as scary as having Jargy pop up behind you and transloc your ass !! now that was scary! :pukeright:


IC

Author:  a nameless entity [ Wed Sep 07, 2005 10:17 pm ]
Post subject: 

OMG I've created a monster! :cyclopsani:

Bodacious used to summon monsters onto his server, and I don't think they were vulnerable to the redeemer either. We had to telefrag them. :clown:

Author:  DARKMATTER [ Thu Sep 08, 2005 6:20 am ]
Post subject: 

a nameless entity wrote:
OMG I've created a monster! :cyclopsani:

Bodacious used to summon monsters onto his server, and I don't think they were vulnerable to the redeemer either. We had to telefrag them. :clown:


You could kill them with the deemer

Author:  Mortis [ Thu Sep 08, 2005 6:32 am ]
Post subject:  Re: Get ready!

Hermskii wrote:
CG will soon have some actual monsters in the game.


What do you think 'I' am?

Author:  MickeyM© [ Thu Sep 08, 2005 3:10 pm ]
Post subject: 

Sounds like a Hoot!

Author:  Hermskii [ Thu Sep 08, 2005 4:16 pm ]
Post subject:  Yep

That is the hump I'm trying to get over right now is that they can be killed with the translocator. I have them immune to everything else already. UT-ED doesn't save my settings at all either so each time a make a new monster class, it loses it the second I close the program. Grrrrrr. The spawned monsters from Kid could easily be killed by Deemers.

Author:  |3iGi [ Thu Sep 08, 2005 5:05 pm ]
Post subject: 

Sounds neat, I am interested in how you are going about it....and might have some ideas on the monster not dying. Shoot me an email...laters.

Author:  Fluffy the Bunny [ Thu Sep 08, 2005 5:43 pm ]
Post subject: 

Are any of these monsters female? :pirate:

Author:  Mortis [ Fri Sep 09, 2005 5:59 am ]
Post subject: 

Fluffy the Bunny wrote:
Are any of these monsters female? :pirate:



If so, do they have a sister?

Author:  Hermskii [ Fri Sep 09, 2005 11:18 pm ]
Post subject:  Nope,

No sisters sorry. They are working. I could add up to 20 but I want to see how ya'll feel about just 2-3 for starters. They all fly except one. Later!

Author:  Scify [ Fri Sep 09, 2005 11:28 pm ]
Post subject: 

u got warlords on them?

Author:  Hermskii [ Sat Sep 10, 2005 8:23 am ]
Post subject:  Yep

There is 1 WarLord in 1 of three sets of monsters that will rotate in and out of the map every minute. So, he might show up one minute and be gone for the the next several minutes then he'll respawn back in the game for a couple minutes and then back out again. This is the same with a single Queen too.

Author:  Jimm400 [ Sat Sep 10, 2005 1:33 pm ]
Post subject: 

Well, I for one don't like it. If I want to play monster hunt, I will. I play a lot of different mods redeemers and other weapons. I go to each server to find what I feel like playing that day. Obviously, when I go to CG, I feel releasing nuclear fall out not getting eaten by bugs.

Just my humble opinion.

Jimmbo

Author:  DARKMATTER [ Sat Sep 10, 2005 2:15 pm ]
Post subject: 

yup cg is a run n gun server now no standing still anymore :walk: :walk: :walk: :walk: :walk:

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