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 Post subject: Quake3c.utx
PostPosted: Wed Jun 16, 2004 8:18 pm 
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Joined: Mon Jun 17, 2002 8:35 am
Posts: 2731
Location: Houston, Texas
This file is giving me tons of grief on CG. Apparentl, a map can call a texture in order for the map to be playable. I already knew that. I didn't know it can and is case sensative. This quake file is part of several of my maps but there is a different version in all upper class. Same size and everything. It will cause file mismatches I think. I removed one of the version, the one that went with the DM Eulogy map. The one I have now works with all of the other maps. If you have trouble with this one file, do this. Go into your c:\unrealtournament\texture folder and rename your version to just like I have it in the subject line. Then try to connect to a server again. It should be ok then. Later!

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