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 Post subject: CG's maps
PostPosted: Sun May 23, 2004 6:51 pm 
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Joined: Fri May 16, 2003 8:20 pm
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Location: Found dead in a tree about 40 years ago.
Do I understand correctly that the maps currently in use on CG are the "final set", and not likely to be changed, or added to?

I just ask because I was surprised to see that a perennial favourite, DM-Anachronism is not included. :o

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 Post subject: Not at all.
PostPosted: Sun May 23, 2004 8:50 pm 
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The maps in use are not final at all. In fact, the ones you see now are only the ones I thought were good enough to be used and also happen to be single file maps. They make for easy uploads and downloads. I actually have 221 single file maps. I played every one of them and wrote down whether I thought they'd be OK for Redeemer Arena mods. Interesting. I just looked and the map you mentioned is a single file map. I'll look at it again for you OK. I have 126 multi-file maps. I have a list of the good ones around here somewhere. I plan to lose about half of the non played maps from the first map pack and add on all of the good ones from the multi-file list. It will be NewCGMapPack2. I'll monitor their usage and eventually narrow the total list down to around 100 I hope. That's really more than enough maps.

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PostPosted: Mon May 24, 2004 3:34 pm 
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A new cg and and a bunch of new maps I'm so there.

Thanx Herm

Hotts

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