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 Post subject: The improved OpenGL renderer for UT
PostPosted: Fri Mar 12, 2004 7:42 pm 
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Joined: Wed Sep 04, 2002 6:59 pm
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Location: In the wind, or wishing I was.....
The latest version is v.25

I've just put it in my game. I'm hoping that it might help with some minor gamma problems I've been having since I updated my ATI vid card driver to its most recent version. The author is aware of the problem, and speaks of it on the news page.

OpenGL renderer

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 Post subject: Got it
PostPosted: Fri Mar 12, 2004 9:48 pm 
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Location: Houston, Texas
I like it. I don't see a difference at all but I liked it before so I still like it. By the way, I'm on a GForce 2 MX 400 and a T-Bird 1000 and with this renderer, just like D3D, I get between 70 and 100 FPS. Don't forget that large textures can be used with this renderer. I need to make a post about that as I have put the large testures on my web page somewhere for those who never had a 2nd cd to download them.

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