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 Post subject: Help????????????????
PostPosted: Thu Feb 19, 2004 2:20 am 
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Posts: 2370
Location: Roanoke,VA (USA)
:doubt: :doubt: :doubt: :doubt: :doubt: :doubt: :doubt: :doubt: :doubt: :doubt: :doubt: :doubt: :doubt: :doubt: :doubt: :doubt:

I alway put my computer up as server to find Ip address few friend use play on my computer.It will not let me I get this message.
:cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry:
Init: Game engine initialized
Log: Startup time: 3.325924 seconds
Log: Resolved unreal.epicgames.com (207.135.145.4)
ScriptLog: UdpServerUplink: Master Server is unreal.epicgames.com:27900
ScriptLog: UdpServerUplink: Port 7779 successfully bound.
Log: Resolved master0.gamespy.com (207.38.8.34)
ScriptLog: UdpServerUplink: Master Server is master0.gamespy.com:27900
ScriptLog: UdpServerUplink: Port 7779 successfully bound.
Log: AInternetLink Resolve failed: Can't find host master.mplayer.com (WSANO_DATA)
ScriptLog: UdpServerUplink: Failed to resolve master server address, aborting.
Log: WLog::OnCommand ID_NotifyExit
Log: appRequestExit(0)
Exit: Preparing to exit.
Log: Purging garbage
Log: Unbound to Engine.dll
Log: Unbound to Core.dll
Log: Unbound to Window.dll
Log: 0.0ms Unloading: Package Engine
Log: 0.0ms Unloading: Package Core
Exit: Game engine shut down

Log: 0.0ms Unloading: Package Detail
Log: Unbound to Fire.dll
Log: 0.0ms Unloading: Package Fire
Log: 0.0ms Unloading: Package BPak
Log: 0.0ms Unloading: Package Botpack
Log: 0.0ms Unloading: Package UnrealShare
Log: 0.0ms Unloading: Package UnrealI
Log: 0.0ms Unloading: Package Female2Voice
Log: 0.0ms Unloading: Package Male2Voice
Log: 0.0ms Unloading: Package Female1Voice
Log: 0.0ms Unloading: Package BossVoice
Log: 0.0ms Unloading: Package Male1Voice
Log: 0.0ms Unloading: Package UMenu
Log: 0.0ms Unloading: Package UWindow
Log: 0.0ms Unloading: Package UBrowser
Log: Unbound to IpDrv.dll
Log: 0.0ms Unloading: Package IpDrv

Log: Garbage: objects: 29165->0; refs: 237398
Exit: Object subsystem successfully closed.
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Memory Allocation Status
Uninitialized: Curr Memory 0.042M / 0.992M
Uninitialized: Peak Memory 18.480M / 19.980M
Uninitialized: Allocs 47 Current / 334643 Total
Uninitialized: Log file closed, 02/19/04 03:51:57

:( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :(

Is this IP Address : Init: WinSock: I am 00.00.00.00.( this not mine Ip address i am not crazy)
:? :? :? :? :? :? :? :? :? :? :? :? :? :? :? :? :? :? :? :? :? :? :? :? :? :? :?
Jarg this why I said I couldn't do server this alone is drive e crazy
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PostPosted: Fri Feb 20, 2004 11:32 am 
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Joined: Thu May 15, 2003 3:01 pm
Posts: 1425
Location: North Carolina
I'm not certain, but it looks like your firewall is interfering. This would explain the non IP address. Anyone else have suggestions?

Also, things like this are part of the fun. You end up learning so much. If everything was trouble free, then you wouldn't lern a thing.


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 Post subject:
PostPosted: Fri Feb 20, 2004 8:19 pm 
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Joined: Mon Jun 17, 2002 12:04 pm
Posts: 2370
Location: Roanoke,VA (USA)
I use that as sample IP address. I turn off my firewall. Then i did router I got 2 ip address one with router and without. I even try my old computer it won't work either. I haven't put any router software on it.I was plan it work at christmas.I am have such bad luck last four months.Only good I got I been take Allergy shot from 9/1/1988 to now.I was told I can do away from them this.I don't know?I was told to wait six month.To give it chance to see I don't need them no more :?

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 Post subject:
PostPosted: Fri Feb 20, 2004 8:43 pm 
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Posts: 501
Location: USA
I am not sure what your problem it.

As I gather, you usually boot up a server for your friends to play on.

Where do you get an error?
Does the server boot up ok?
Can you get on the server to play?
Are any of you friends able to connect?

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 Post subject:
PostPosted: Sat Feb 21, 2004 12:03 am 
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Joined: Mon Jun 17, 2002 12:04 pm
Posts: 2370
Location: Roanoke,VA (USA)
og: Log file open, 02/21/04 01:38:17
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 5.1 (Build: 2600)
Init: Version: 436
Init: Compiled: Oct 24 2000 23:40:18
Init: Command line: MH-ATAA5a.unr?Game=MonsterHunt.MonsterHunt?Mutator=BDBMapVote3.BDBMapVote3,DeemerFireWorks.FireWorksMutator,UTJMH20.UTJMH20?Listen -lanplay -server log=server.log
Init: Base directory: C:\UnrealTournament\System\
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Init: Computer: S0029797493
Init: User: Owner
Init: Memory total: Phys=523056K Pagef=1279696K Virt=2097024K
Init: Working set: 32000 / 159000
Init: CPU Speed=2399.925918 MHz
Init: CPU Page size=4096, Processors=1
Init: CPU Detected: Unknown processor (GenuineIntel)
Init: CPU Features: CMov FPU RDTSC PAE MMX KNI
Init: Unreal engine initialized
Log: Browse: MH-ATAA5a.unr?Name=Scify?Class=BotPack.TFemale2?team=0?skin=SGirlSkins.army?Face=SGirlSkins.Sara?Voice=BotPack.VoiceFemaleTwo?OverrideClass=?SkinMiX-SelectedClass=18?Game=MonsterHunt.MonsterHunt?Mutator=BDBMapVote3.BDBMapVote3,DeemerFireWorks.FireWorksMutator,UTJMH20.UTJMH20?Listen
Log: LoadMap: MH-ATAA5a.unr?Name=Scify?Class=BotPack.TFemale2?team=0?skin=SGirlSkins.army?Face=SGirlSkins.Sara?Voice=BotPack.VoiceFemaleTwo?OverrideClass=?SkinMiX-SelectedClass=18?Game=MonsterHunt.MonsterHunt?Mutator=BDBMapVote3.BDBMapVote3,DeemerFireWorks.FireWorksMutator,UTJMH20.UTJMH20?Listen
Log: Bound to Fire.dll
Log: Bound to IpDrv.dll
Log: Bound to UWeb.dll
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 20886->20886; refs: 274160
Log: Game class is 'MonsterHunt'
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Init: WinSock: Socket queue size left as default.
Init: WinSock: I am S0029797493 ( I ease it)I got it write down
DevNet: TcpNetDriver on port 7777
Log: Server Package: SoldierSkins
Log: Server Package: CommandoSkins
Log: Server Package: FCommandoSkins
Log: Server Package: SGirlSkins
Log: Server Package: BossSkins
Log: Server Package: Botpack
Log: Server Package: MultiMesh
Log: Server Package: Relics
Log: Server Package: EpicCustomModels
Log: Server Package: TCowMeshSkins
Log: Server Package: TNaliMeshSkins
Log: Server Package: TSkMSkins
Log: Server Package: De
Log: Server Package: BDBMapVote3
Log: Server Package: SkeletalChars
Log: Server Package: Tcowmeshskins_lamb
Log: Server Package: MatrixMovesBeta4
Log: Server Package: De
Log: Spawning: IpDrv.UdpBeacon
Log: Spawning: IpServer.UdpServerQuery
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: UWeb.WebServer
Log: Level is Level MH-ATAA5a.MyLevel
Log: Bringing Level MH-ATAA5a.MyLevel up for play (35)...
ScriptLog: InitGame: ?Name=Scify?Class=BotPack.TFemale2?team=0?skin=SGirlSkins.army?Face=SGirlSkins.Sara?Voice=BotPack.VoiceFemaleTwo?OverrideClass=?SkinMiX-SelectedClass=18?Game=MonsterHunt.MonsterHunt?Mutator=BDBMapVote3.BDBMapVote3,DeemerFireWorks.FireWorksMutator,UTJMH20.UTJMH20?Listen
ScriptLog: Base Mutator is MH-ATAA5a.MonsterBase0
ScriptLog: Mutators BDBMapVote3.BDBMapVote3,DeemerFireWorks.FireWorksMutator,UTJMH20.UTJMH20
ScriptLog: Add mutator BDBMapVote3.BDBMapVote3
ScriptLog: Detected GameType = MonsterHunt.MonsterHunt
ScriptLog: Total Maps = 93
ScriptLog: Add mutator DeemerFireWorks.FireWorksMutator
ScriptLog: Add mutator UTJMH20.UTJMH20
ScriptLog: --- Config ---
ScriptLog: --- AmpTime = 300
ScriptLog: --- kakuTime = 361
ScriptLog: --- HealthTime = 920
ScriptLog: --- UseRandomWeapon
ScriptLog: --- HealthRegenPerSec = 20
ScriptLog: --- HealthRegenPerSecMin = 5
ScriptLog: --- MaxHealth = 5000
ScriptLog: --- UseRegenAmmo
ScriptLog: --- UseRegenHealth
ScriptLog: --- UseGiveArmor
ScriptLog: --- UseWarnTeamDamage
ScriptLog: --- MaxRegenHealth = 500
ScriptLog: --- HealthRegenPerKill = 20
ScriptLog: --- HealthRegenPerKillMin = 5
ScriptLog:
ScriptLog: --- UTJ MonsterHunt Mutator Ver 2.0 initialized by zeal=TUS=
ScriptLog: --- http://utj.xebra.org/
ScriptLog:
ScriptLog: UdpServerQuery(crt): Port 7778 successfully bound.
Log: Resolving unreal.epicgames.com...
Log: Resolving master0.gamespy.com...
Log: Resolving master.mplayer.com...
ScriptLog: Initiating local logging...
ScriptLog: Initiating world logging...
Init: Game engine initialized
Log: Startup time: 3.506518 seconds
Log: Resolved unreal.epicgames.com (207.135.145.4)
ScriptLog: UdpServerUplink: Master Server is unreal.epicgames.com:27900
ScriptLog: UdpServerUplink: Port 7779 successfully bound.
Log: Resolved master0.gamespy.com (207.38.8.34)
ScriptLog: UdpServerUplink: Master Server is master0.gamespy.com:27900
ScriptLog: UdpServerUplink: Port 7779 successfully bound.
Log: AInternetLink Resolve failed: Can't find host master.mplayer.com (WSANO_DATA)
ScriptLog: UdpServerUplink: Failed to resolve master server address, aborting.
Log: WLog::OnCommand ID_NotifyExit
Log: appRequestExit(0)
Exit: Preparing to exit.
Log: Purging garbage
Log: Unbound to Engine.dll
Log: Unbound to Core.dll
Log: Unbound to Window.dll
Log: 0.0ms Unloading: Package Engine
Log: 0.0ms Unloading: Package Core
Exit: Game engine shut down
Log: 0.0ms Unloading: Package MH-ATAA5a
Log: 0.0ms Unloading: Package RainFX
Log: 0.0ms Unloading: Package Detail
Log: Unbound to Fire.dll
Log: 0.0ms Unloading: Package Fire
Log: 0.0ms Unloading: Package DecayedS
Log: 0.0ms Unloading: Package UnrealShare
Log: 0.0ms Unloading: Package Liquids
Log: 0.0ms Unloading: Package genfluid
Log: 0.0ms Unloading: Package BPak
Log: 0.0ms Unloading: Package Botpack
Log: 0.0ms Unloading: Package UnrealI
Log: 0.0ms Unloading: Package Female2Voice
Log: 0.0ms Unloading: Package Male2Voice
Log: 0.0ms Unloading: Package Female1Voice
Log: 0.0ms Unloading: Package BossVoice
Log: 0.0ms Unloading: Package Male1Voice
Log: 0.0ms Unloading: Package UMenu
Log: 0.0ms Unloading: Package UWindow
Log: 0.0ms Unloading: Package UBrowser
Log: Unbound to IpDrv.dll
Log: 0.0ms Unloading: Package IpDrv
Log: 0.0ms Unloading: Package Announcer
Log: 0.0ms Unloading: Package Mine
Log: 0.0ms Unloading: Package HubEffects
Log: 0.0ms Unloading: Package GenFX
Log: 0.0ms Unloading: Package AmbAncient
Log: 0.0ms Unloading: Package AmbModern
Log: 0.0ms Unloading: Package MonsterHunt
Log: 0.0ms Unloading: Package UTMenu
Log: 0.0ms Unloading: Package LadderSounds
Log: Unbound to UWeb.dll
Log: 0.0ms Unloading: Package UWeb
Log: 0.0ms Unloading: Package UTServerAdmin
Log: 0.0ms Unloading: Package IpServer
Log: 0.0ms Unloading: Package LadrArrow
Log: 0.0ms Unloading: Package UTBrowser
Log: 0.0ms Unloading: Package Strider
Exit: WinSock shut down
Log: 0.0ms Unloading: Package SoldierSkins
Log: 0.0ms Unloading: Package CommandoSkins
Log: 0.0ms Unloading: Package FCommandoSkins
Log: 0.0ms Unloading: Package SGirlSkins
Log: 0.0ms Unloading: Package BossSkins
Log: 0.0ms Unloading: Package MultiMesh
Log: 0.0ms Unloading: Package EpicCustomModels
Log: 0.0ms Unloading: Package Relics
Log: 0.0ms Unloading: Package TCowMeshSkins
Log: 0.0ms Unloading: Package TNaliMeshSkins
Log: 0.0ms Unloading: Package TSkMSkins
Log: 0.0ms Unloading: Package de
Log: 0.0ms Unloading: Package BDBMapVote3
Log: 0.0ms Unloading: Package SkeletalChars
Log: 0.0ms Unloading: Package Tcowmeshskins_lamb
Log: 0.0ms Unloading: Package MatrixMovesBeta4
Log: 0.0ms Unloading: Package DeemerFireWorks
Log: 0.0ms Unloading: Package UTJMH20
Log: 0.0ms Unloading: Package UTJMHSnd19
Log: 0.0ms Unloading: Package DMUT
Log: 0.0ms Unloading: Package ErdriksDMUT
Log: 0.0ms Unloading: Package RocketArena
Log: 0.0ms Unloading: Package RocketArenaMedia
Log: Garbage: objects: 30482->0; refs: 274160
Exit: Object subsystem successfully closed.
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Memory Allocation Status
Uninitialized: Curr Memory 0.043M / 1.117M
Uninitialized: Peak Memory 21.043M / 22.605M
Uninitialized: Allocs 48 Current / 346360 Total
Uninitialized: Log file closed, 02/21/04 01:39:20
THIS IS ONLY THING CAN SEE WRONG
Quote:
Log: AInternetLink Resolve failed: Can't find host master.mplayer.com (WSANO_DATA)
ScriptLog: UdpServerUplink: Failed to resolve master server address, aborting.

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 Post subject:
PostPosted: Sat Feb 21, 2004 12:17 pm 
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Joined: Fri Oct 17, 2003 7:01 pm
Posts: 501
Location: USA
that line is ok...that line should be the last line in your console when you boot the server up.
Instead, when yours boots, i goes straight into shut down. Thats weird. You probably have something wrong with your ini file. Have you added any new mods or changed the files? Might try getting a new unrealtournament.ini file...se if that helps. make sure to back up the old one though.

Log file open, 02/21/04 11:47:24
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 5.0 (Build: 2195)
Init: Version: 436
Init: Compiled: Oct 24 2000 23:40:18
Init: Command line: MH-AFO.unr?Game=MonsterHunt.MonsterHunt?Mutator=BDBMapVote304.BDBMapVote,ArenaMatch.ArenaPhysicsMutator,ArenaMatch.ArenaMatchMutator,Relics.RelicRedemption,Relics.RelicDefense,Relics.RelicRegen,Relics.RelicSpeed,Relics.RelicStrength,Relics.RelicDeath?Listen -server log=server.log
Init: Base directory: C:\Program Files\UnrealTournament\System\
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Init: Computer: mine
Init: User: J
Init: Memory total: Phys=523760K Pagef=1275664K Virt=2097024K
Init: Working set: 32000 / 159000
Init: CPU Speed=1999.644612 MHz
Init: CPU Page size=4096, Processors=1
Init: CPU Detected: PentiumPro-class processor (AuthenticAMD)
Init: CPU Features: CMov FPU RDTSC PAE MMX KNI 3DNow!
Init: Unreal engine initialized
Log: Browse: MH-AFO.unr?Name=<STRiPPeR>|3iGi?Class=MultiMesh.TSkaarj?team=0?skin=botpack.utsmoke.us10_a0?Face=?Voice=MultiMesh.SkaarjVoice?Game=MonsterHunt.MonsterHunt?Mutator=BDBMapVote304.BDBMapVote,ArenaMatch.ArenaPhysicsMutator,ArenaMatch.ArenaMatchMutator,Relics.RelicRedemption,Relics.RelicDefense,Relics.RelicRegen,Relics.RelicSpeed,Relics.RelicStrength,Relics.RelicDeath?Listen
Log: LoadMap: MH-AFO.unr?Name=<STRiPPeR>|3iGi?Class=MultiMesh.TSkaarj?team=0?skin=botpack.utsmoke.us10_a0?Face=?Voice=MultiMesh.SkaarjVoice?Game=MonsterHunt.MonsterHunt?Mutator=BDBMapVote304.BDBMapVote,ArenaMatch.ArenaPhysicsMutator,ArenaMatch.ArenaMatchMutator,Relics.RelicRedemption,Relics.RelicDefense,Relics.RelicRegen,Relics.RelicSpeed,Relics.RelicStrength,Relics.RelicDeath?Listen
Log: Bound to Fire.dll
Log: Bound to IpDrv.dll
Log: Bound to UWeb.dll
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 20209->20209; refs: 237398
Log: Game class is 'MonsterHunt'
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Init: WinSock: Socket queue size left as default.
Init: WinSock: I am mine (my ip)
DevNet: TcpNetDriver on port 7777
Log: Server Package: SoldierSkins
Log: Server Package: CommandoSkins
Log: Server Package: FCommandoSkins
Log: Server Package: SGirlSkins
Log: Server Package: BossSkins
Log: Server Package: Botpack
Log: Server Package: De
Log: Server Package: MultiMesh
Log: Server Package: Relics
Log: Server Package: EpicCustomModels
Log: Server Package: TCowMeshSkins
Log: Server Package: TNaliMeshSkins
Log: Server Package: TSkMSkins
Log: Server Package: SkeletalChars
Log: Server Package: BDBMapVote304
Log: Server Package: FCommandoSwanNue
Log: Server Package: CGrapple
Log: Spawning: IpDrv.UdpBeacon
Log: Spawning: IpServer.UdpServerQuery
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: UWeb.WebServer
Log: Level is Level MH-AFO.MyLevel
Log: Bringing Level MH-AFO.MyLevel up for play (20)...
ScriptLog: InitGame: ?Name=<STRiPPeR>|3iGi?Class=MultiMesh.TSkaarj?team=0?skin=botpack.utsmoke.us10_a0?Face=?Voice=MultiMesh.SkaarjVoice?Game=MonsterHunt.MonsterHunt?Mutator=BDBMapVote304.BDBMapVote,ArenaMatch.ArenaPhysicsMutator,ArenaMatch.ArenaMatchMutator,Relics.RelicRedemption,Relics.RelicDefense,Relics.RelicRegen,Relics.RelicSpeed,Relics.RelicStrength,Relics.RelicDeath?Listen
ScriptLog: Base Mutator is MH-AFO.MonsterBase0
ScriptLog: Mutators BDBMapVote304.BDBMapVote,ArenaMatch.ArenaPhysicsMutator,ArenaMatch.ArenaMatchMutator,Relics.RelicRedemption,Relics.RelicDefense,Relics.RelicRegen,Relics.RelicSpeed,Relics.RelicStrength,Relics.RelicDeath
ScriptLog: Add mutator BDBMapVote304.BDBMapVote
ScriptLog: Detected GameType = MonsterHunt.MonsterHunt
ScriptLog: Total Maps = 68
ScriptLog: Add mutator ArenaMatch.ArenaPhysicsMutator
ScriptLog: Add mutator ArenaMatch.ArenaMatchMutator
ScriptLog: Add mutator Relics.RelicRedemption
ScriptLog: Add mutator Relics.RelicDefense
ScriptLog: Add mutator Relics.RelicRegen
ScriptLog: Add mutator Relics.RelicSpeed
ScriptLog: Add mutator Relics.RelicStrength
ScriptLog: Add mutator Relics.RelicDeath
ScriptLog: UdpServerQuery(crt): Port 7778 successfully bound.
Log: Resolving unreal.epicgames.com...
Log: Resolving master0.gamespy.com...
Log: Resolving master.mplayer.com...
ScriptLog: Initiating local logging...
ScriptLog: Initiating world logging...
Init: Game engine initialized
Log: Startup time: 1.691420 seconds
Log: Resolved unreal.epicgames.com (207.135.145.4)
ScriptLog: UdpServerUplink: Master Server is unreal.epicgames.com:27900
ScriptLog: UdpServerUplink: Port 7779 successfully bound.
Log: Resolved master0.gamespy.com (207.38.8.34)
ScriptLog: UdpServerUplink: Master Server is master0.gamespy.com:27900
ScriptLog: UdpServerUplink: Port 7779 successfully bound.
Log: AInternetLink Resolve failed: Can't find host master.mplayer.com (WSAHOST_NOT_FOUND)
ScriptLog: UdpServerUplink: Failed to resolve master server address, aborting.
>

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 Post subject:
PostPosted: Sat Feb 21, 2004 1:42 pm 
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Joined: Mon Jun 17, 2002 12:04 pm
Posts: 2370
Location: Roanoke,VA (USA)
One thing I change a file that hermi could use that help my texture in my file but was't Unreal tournament system file it do there GLDR VInt or u.I put my up server to find Ip Address I had time to do but work.I had to play with name few time?

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